10 Nintendo games that bombed but became cult classics

There is constant innovation in the video game industry and it has never been more exciting and inviting for the immersive art form. Each game generation ushers in breakthrough technology in visuals, storytelling, and the level of immersion experienced by the user.



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Nintendo has become one of the most trusted and respected developers in the gaming industry and they have been very lucky when it comes to establishing proprietary intellectual properties that have persevered through generations. Some Nintendo franchises, like Super Mario, the legend of Zeldaand Kirby were immediately affected. However, some Nintendo series struggled to find an audience when they were first released, only to become famous cult classics over time.

ten EarthBound redefines RPG archetypes with a modern edge that was ahead of its time

The Super Nintendo was a key console for the mainstream proliferation of the RPG genre and games like Earthbound helped prove he didn’t always need to be steeped in fantasy and magical worlds. The urban and modern setting that Earthbound kiss is a big part of the charm of the title and why it was a breath of fresh air at the time. It is difficult to deny the effectiveness of Earthboundbut it was too unique and ahead of its time when it debuted in 1994.

9 Conker’s Bad Fur Day is an oddly adult endeavor for a Nintendo mascot

Rare has become a valuable developer for Microsoft over the most recent generations of games, but its history in the industry dates back to an enviable relationship with Nintendo. Rare’s contributions to the Super Nintendo and Nintendo 64 helped redefine the platforms for their respective eras, but their weirdest Nintendo title is easily Conker’s Bad Fur Day. The N64 game takes the cuddly squirrel character from Diddy Kong Race and transports it in a mature title that mixes platforming elements with graphic violence and sexuality. Conker’s Bad Fur Day is such an odd mix of sensibilities that it’s easy to see why he didn’t initially connect with the crowds.


8 Eternal Darkness: Sanity’s Requiem remains a high mark of the Survival Horror genre

Nintendo doesn’t always have the best reputation when it comes to catering to a more mature gaming audience, but the Gamecube has made a concentrated effort to appease this demographic with inventive survival horror titles. . eternal darkness tells an ambitious story that spans generations and time periods with a tone deeply influenced by the works of HP Lovecraft and Edgar Allen Poe.

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Despite the lack of sequels or remasters, eternal darkness always comes up in survival horror conversations due to its groundbreaking “mental health effects” that effectively disturb the minds of audiences. Unfortunately, horror games still struggled to stand out on the Gamecube back then.


seven Kid Icarus Failed to Make a Mark Among Nintendo’s Other Flagship Franchises

Child Icarus and its playful reimagining of Greek mythology is one of Nintendo’s earliest franchises with the first titles on both the Nintendo Entertainment System and the Game Boy. There’s nothing wrong with Little Icarus, but the series just doesn’t garner the same excitement as its contemporaries like Metroid, Kirby, Where Zelda. Curiously, the biggest factor in the modern relevance of Child Icarus is thanks to the characters from the series appearing and making a strong impression in Nintendo’s crossover battle series, Super Smash Bros. The franchise’s long-awaited return to the Nintendo 3DS, Kid Icarus: Insurrection, faced similar difficulties in finding a large audience despite critical acclaim.


6 Okami is a touching tribute to folklore and the power of creation

Some of the most powerful video games are those that draw on folklore and mythology by embracing the medium as an expressive art form. Okami is a mythical adventure rooted in ancient Japanese culture with a gorgeous aesthetic that accentuates those ideals. The ambition and the art of Okami goes unprecedented, but it’s these unique factors that have made it a tough sell for mainstream crowds. Okami initially failed to live up to expectations on the PlayStation 2 in 2006 before an intuitive Wii port in 2008 which benefited from the console’s motion controls, but still met with similar reception.


5 MadWorld delivers non-stop black and white and red action everywhere

PlatinumGames has become a reliable developer when it comes to explosive beat-’em-up action. Some of Nintendo’s most striking and violent efforts over the past few generations have been the PlatinumGames releases, but Crazy world is a title that has fallen through the cracks over time.

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Crazy world makes its mark through an effective black and white stylized aesthetic where red blood destroys this duality whenever enemies are attacked. The game is set in a futuristic dystopia where mass murder has been turned into popular entertainment. Crazy world takes advantage of the Wii’s specific control schemes, but it took too long for the title to find an audience.


4 Killer7 pushes a violent assassin into psychologically difficult places

killer7 is a stylized assassin action-adventure that transforms multiple personalities into an innovative opportunity for creativity. Exaggerated action, bold characters and an atypical control scheme all make killer7 feel like a one-of-a-kind experience. While not exclusively a Nintendo title, killer7 is more of an anomaly on the Gamecube than on the PlayStation 2. It was easier for audiences to initially skip this title before later learning the heightened nature of Grasshopper Manufacture through their more heroes games on the Wii.


3 Miitopia uses a growing Nintendo lore to inspire an ambitious adventure

Nintendo embraced the idea of ​​user-customized avatars known as Miis from their Wii console and they continue to feature as characters in Super Smash Bros. and Mario Kart securities. mitopia is a gigantic RPG adventure that was originally released for the Nintendo 3DS, but later remastered for the Switch, which uses the customization freedom of Miis to inspire a robust RPG adventure. There’s a surprisingly deep and satisfying game hidden within mitopiabut the public is so embittered by the Mii concept that few people rushed to experience this adventure.


2 The Wonderful 101 Takes On Superhero Theater With A Cast Of Characters That Number In The Hundreds

The Wii U is a frustrating misfire from Nintendo and it’s remarkable how many once-console-exclusive titles have found their way remastered onto the Switch and other modern consoles. The Wonderful 101 makes heavy use of the console’s Gamepad mechanism with its creative spin on the strategy, tactics, and action genres. The user can control up to 101 characters that work together in tandem to perform stunning maneuvers. The Wonderful 101 is a classic example where a game’s exciting innovation is the barrier that initially keeps audiences from checking it out.


1 Bayonetta Becomes The New Face Of Nintendo’s Heightened Action Mayhem

Bayonet is one of the most stylish action series of the last decade and the frantic franchise could be PlatinumGames’ crowning achievement. Bayonet is an exercise in excess at every opportunity, but this over-the-top ode to the action genre somehow ties those chaotic dots together into something special. The first one Bayonet was critically acclaimed on PlayStation 3 and XBOX 360, but it failed to live up to expectations and was eventually acquired by Nintendo to become one of their exclusives. by Nintendo Bayonet 2 is an improvement over the original in every way, but still took a while to find proper appreciation.

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Timothy C. Mayo